1// Digital Guqin Museum in a Multiplayer Immersive Online Virtual World: Preservation, Promotion and Development of the Guqin Using a Virtual World Platform: Secondlife, a Live Demo. Taiwan, 2009 (See conference proceedings and participants. Paper below. Scroll down... Chinese+English)
2// Digital Guqin Museum from a Virtual World to the Real World :Conception and design of an ongoing cultural sim (Best Paper Award, published; url:
Access full paper pdf, English
3// MicroTotalArt, prepared for a book chapter; (accompanying illustrations+footnotes)
4// HuaHui MobileMusic : Crossing Boundary Sculpture, from sl-rl: Certosa, Venice, Italy; Taipei, Taiwan. (slaction2010)
5// Machinima in the Virtual World of Secondlife + movie making in real life as : storyboard tool; exploration of real time social experience; mashup of real world + virtual world film genre: documentary, docu-drama, fiction. 3 Jan 2011, ongoing
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Detail:
1// Digital Guqin Museum in a Multiplayer Immersive Online Virtual World: Preservation, Promotion and Development of the Guqin Using a Virtual World Platform: Secondlife, a Live Demo. Taiwan, 2009
Conference Proceeding. (Chinese+English)
front cover
back cover
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