One of my favorite things in rl :: top 100 ::
number 72 :: Fundamental change and growth
what do people do in sl? I visited a drum like cavern today. The creator always makes repetitive dungeon like spaces. No matter what form it takes, a flower, a mushroom, sequences of underground walkways with water. All dark, all around.
For someone who reproduces this ambiance, it is very hard to ask them to create other environments without a program because this is their theme song.
So everyone in SL has a theme song.
Real life is much more interesting, you have a lot of parameters that you dont choose, you are in it thus you must adapt and develop as a human being. Who wants to be always in their own theme song day in day out? Dont we all want to get out?
Or is it just one theme onto another?
How do we get a fundamental change?
Shuen-git rl 周旋捷; Swann Jie sl/, 2011: N°1 Sculptures N°2 好奇藝術::舊+新 Kunstkammer :: Old+New & Film Reviews N°3 Digital Guqin Museum 數碼古琴互動藝術研究創作室 MicroTotalArt HandScroll Guqin; HuaKui cubes; === copyright: when using content of this blog, please use link,indicating source and author information. 版权声明:转载时请以超链接形式标明文章原始出处和作者信息 === http://swannbb.blogspot.fr/2015/02/sgc-2015-monumental-sculptures-etc.html ===
List of Monumental sculpture projects 2015
- 1 http://swannbb.blogspot.fr/2015/02/sunday-robot-play.html
- 2 http://shuengitswannjie.blogspot.fr/2015/02/interactive-reading-room-tea-house-2015.html
- 3 http://swannbb.blogspot.fr/2014/06/neo-ming-bed-luxembourg.html
- 4 http://swannbb.blogspot.fr/2013/02/yuzi-paradise-tell-moon.html
- 5 http://swannbb.blogspot.com/2011/09/12th-changchun-international-sculpture.html
- 6 http://www.saatchionline.com/Shuen-git
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